Injonction
Injonction sort 1
auditif, enchantment, langage, mental
Incantation Incantation somatique Incantation verbale
Portée 6 cases
Cible(s) une créature
Durée until the end of the target’s next turn
You shout a command that’s hard to ignore. You can command the target to approach you, run away (as if it had the fleeing condition), drop what it’s holding, drop prone, or stand in place. The effects depend on the target’s Will save.
Réussite The target is unaffected.
Échec The target spends its first action doing as you commanded, and the spell is dismissed.
Échec critique The target does as you commanded, spending as many actions as possible doing so, and does nothing else.
Heightened
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5th
You can target up to 10 creatures.